2012 – What will the year hold….

It’s the beginning of a new year so I thought I’d write down my plans and thoughts for the upcoming 12 months – then review them this time next year to see what I’ve actually achieved!

I read somewhere that as a developer you should expect to have to re-learn every 10 years or so.  Well, it was approximately 10 years ago that I started to learn c# and although I don’t see .net disappearing from my day to day development, I do anticipate having to learn some ‘new stuff’ this year – exciting times at work in fact!

However, I’m going to concentrate on what I want to achieve using MonoDevelop (outside of work) this year…

Over the years I’ve started to write many games – starting on the ZX Spectrum in 1985 – The Amiga in 89/90’ish – and the good ol’ Win PC in the years that followed.  However, either priorities change, or boredom creeps in, I get bogged down with the sprite design or whatever; and invariably I rarely finish the game.  But this year is going to be different!  Why?  Because I intend to write a game for the iPad and submit it to the Apple App Store – so the incentive is that maybe someone other than myself might play it.

So early days at the moment, however I have MonoDevelop installed on the Mac, MonoGame cloned from GitHub and a load of ideas buzzing round my head.  Possibly have a friend interested in creating some graphics and sounds for me too, however he was rather drunk when he expressed his interest so he may not recall it 😉

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